I really love the 1.2.0 but I would like to see diffuculty or a mode thats a lot harder to more natraly lose to boses and magic still feels really strong maybe too strong? I am not a game dev so sorry if I am asking for a lot
Everything playable now is indicative of early game difficulty more than anything. As I start to work on the next couple of areas, fights are gonna start to get more complicated and more challenging. I'll also introduce more customizable difficulty options later on down the line.
As far as magic, I'm hoping that once bosses start to have more attacks of their own, things will naturally balance out a bit. One thing I have planned as a potential adjustment for spells, though, is making them require stamina so they'd be a bit harder to spam. Thank you for the feedback!
Just gave the new demo a try. I love the Lunalyn doppelganger and the drawn images of the pred during the player prey vore scenes. One thing I would like added would be the option to use the wasd layout if it can be squeezed into the next update. Other than that I can't think of anything else to change or add.
I've been putting a lot of work into this game for over a year, and when it's done, I do intend to charge a modest price for the full game (no more than $20, probably less.)
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I really love the 1.2.0 but I would like to see diffuculty or a mode thats a lot harder to more natraly lose to boses and magic still feels really strong maybe too strong? I am not a game dev so sorry if I am asking for a lot
Everything playable now is indicative of early game difficulty more than anything. As I start to work on the next couple of areas, fights are gonna start to get more complicated and more challenging. I'll also introduce more customizable difficulty options later on down the line.
As far as magic, I'm hoping that once bosses start to have more attacks of their own, things will naturally balance out a bit. One thing I have planned as a potential adjustment for spells, though, is making them require stamina so they'd be a bit harder to spam. Thank you for the feedback!
Will there be an android port of this game?
I have considered doing so, but that will require a bit more time to play around with it and make sure it works. No promises, but I'm gonna try!
will the game ever come out on steam? :3
I'm hoping to release it on steam when it's finished!
Just gave the new demo a try. I love the Lunalyn doppelganger and the drawn images of the pred during the player prey vore scenes. One thing I would like added would be the option to use the wasd layout if it can be squeezed into the next update. Other than that I can't think of anything else to change or add.
Yes! New update!
esta genial el juego, le veo mucho potencial pese a ser solo una versión demo
9/10
please say that when the full game comes out that it’ll be free
I've been putting a lot of work into this game for over a year, and when it's done, I do intend to charge a modest price for the full game (no more than $20, probably less.)