A downloadable game for Windows

Support Development on Ko-Fi:

https://ko-fi.com/lunalyndragon

Ver. 1.2.1 Released 10/3/25. New Difficulty Options!

Check the dev log for patch notes!


In this adult-only vore-focused game, you explore a cavern and a palace filled with enemies that want to eat you. Collect power-ups, weapons, and spells to try and make your escape. But if you get devoured and digested by another character... You can choose to carry on as them instead!


Game contains:

  • Oral Vore (Soft)
  • Digestion
  • Implications of Permanence and/or "sentient fat" endings
  • Multiple preds and playable characters
  • Be the Prey...
  • ...or the Pred! (After you feed Lunalyn to someone, anyway...)

Currently, the demo contains 2 explorable areas and 4 "perma" preds along with 2 non-perma (non-playable) preds.


Get development updates on:

Discord: https://discord.gg/WBu96fuAzr

Bluesky: https://bsky.app/profile/spicylunalyn.bsky.social

Ko-Fi: https://ko-fi.com/lunalyndragon

Updated 15 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.6 out of 5 stars
(61 total ratings)
AuthorLunalyn
GenreAdventure
Made withGameMaker
TagsAdult, anthro, avian, Erotic, Furry, Metroidvania, No AI, NSFW, scalie, vore
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any), Playstation controller
LinksBluesky, Ko-Fi, Discord
ContentNo generative AI was used

Download

Download
Demo #1 ver. 1.2.1 (Update 10/3/25) 32 MB

Install instructions

Download the installer, install the game, and play! <3

Development log

Comments

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Viewing most recent comments 1 to 40 of 78 · Next page · Last page
(+1)

I love your game, it's pretty awesome!

(+1)

is good

(+1)

Thank you! <3

(+2)

i can't wait to play the full game

(+1)

Thank you! I can't wait to get it out there, either!

I'd hoped it would be a lot closer to the full release by now, but the quality of the final game is very important to me. 

I'm hoping to be able to do a pretty big update to the public demo by the 1 year anniversary of the initial demo's release.

me either...

(+1)

Hey! I heard you needed someone to help with the music. I would love to help out with that! And don't worry I don't want to get paid for it. I just want to help out in any way I can to push the production further. If you choose not to take my offer that's totally fine! Just putting it out there :3

Thank you for the offer, and sorry for the late reply! Been a bit busy getting the next update together. If you'd like, you can reach out to me on Discord, my username is just "Lunalyn".

Когда выйдет версия на андроид?

(+2)

this is such a cool way to incorporate sentient fat, and really the only game ive seen have something like that, looking forward to more from this

(+1)

Gamemaker is fun

(+1)

Hey, Lunalyn, is this an rpg maker game?

(+1)

It's made in GameMaker, actually!

(+1)

Hey, so, out of curiosity, how many people are working on this project ? Cuz this is VERY ambitious and high-quality.

(+3)

Just me! The only thing I'm not really able to do is music, so I'm gonna have to find someone to do that eventually when I can afford it, but I'm handling the art, spriting, coding, level design, etc all by myself.

The Demo is very good, i like it a lot! 

I think it would be even better with more focus on the sentient fat feature, like the sentient fat would talk to the pred after they became that, like little comments or something like that, or a bit more info on the Permavore Log from the digested prey, while being fat.

But until now its one of the best vore games i've played

There is more that's being worked on in regards to that! I don't think it's in the most recent public build, but one of the recent additions that made it to the last supporter build was the ability to tease the prey when you get to save room. Once this area I'm working on is done, I'll be releasing another free demo containing the entire area including this feature.

Glad you enjoyed the game so far! I'll look at adding more where that came from. Progress has been a little slow lately due to irl life/medical issues, but I'm getting better, so I hope I can get back to regular updates ASAP.

(-5)

Add males and the option to turn off the internal view

(+1)

Both are planned for a future update.

(+2)(-1)

Uh, don't word it like a demand, buddy.

(+3)

here's an idea I'm tossing out for fun. in the game they mention they cant reform their prey (not that they want to) but imagine if there was a room that the player runs into that if they are playing anyone else than luna they can reform anybody they permad. allowing interesting interactions between characters and possibly swap between them for fun. including melting luna down multiple times.

When will the features that are in the supporter build become public?

(+1)

Once the next area is complete and has been in testers' hands for a week or so. Hoping to get it out by the end of February.

so.. two months? Alright.

So... it's been two months.
How's the next area coming along?

One of the new features (micro stuff) has been fighting me the whole damn time and I ended up getting really sick and missing over a week recently. Sooooo yeah, still very behind schedule unfortunately.

if i may ask, what is the new release date then?

(+1)

How do i get full game

Still in development! Hoping to finish it up this year, but we'll see. I want to make sure it's released in a state where it feels complete and substantial. Once it's released, I'll post a news update and it should be available on this same page. There will be at least one more public demo release coming within the next month or two, though!

(+1)

gotta say, i absolutely loved every moment of this game, i know it would probably not be possible but it could be neat to see some preds show some weight gain after churning the player, or maybe have a potential pred address the player lol, regardless loved the game and will happily play again

Glad you enjoyed the game! If I could add weight gain, I would, but it would take an insane amount of time to add all the sprite variants to make it work, unfortunately.

When will there be an Android version?

That's a long ways off. Probably closer to when the whole game is done and ready to be fully released.

First time I've had an Itch.io game use an installer instead if just being zipped. Why is that?

When I had the portable zip available, the itch launcher was causing save issues when people downloaded that version. I got enough comments and low ratings for the itch launcher issue (which was not on my end) that I simply took that option away.

(+1)(-1)

lunalyn definitely looks tasty to turn into fat and that's exactly what she did several times in my playthroughs :3c good game though excited to see what comes next keep up the good work tasty~

(+2)(-1)

Amazing work! I think this is the definitive sentient fat vore game. Very excited to see where you go with this.

(3 edits) (+4)(-1)

its nice, but im not really a fan of the "perma fat" or "sentient fat"  thing as a pred. i prefer good o'l fashion fatal digestion, rather than what could be considered fate worse than death... i don't want that for my prey :( i doubt you'd make an alternate option, but i felt it worth noting. ( though id still like to taunt them sometimes, even though they're dead.)

also, as a pred, it seems unfair that i can't eat people as the starting character! i don't want to be prey :( + playing as a predator seems like its lacking. eating someone is uneventful, wheres the dialogue? the cutscene? they have something to say when eating you, why not the other way around? not to mention prey is limited, what about eating normal monsters and non boss characters? (with no benefit, or very little) 

(+6)

I can maybe try to add a toggle for some of that stuff down the line. I do need to work on adding more preds and levels first because I spent a long time working on accessibility/preference toggles for a couple months and honestly need a break from that, haha.

The customized game option lets you start as a pred character. Pred mechanics will also be expanded on in the future. This will include being able to grab enemies and swallow them before defeating them, and of course being able to eat regular enemies. The implementation of predding in the demo is more of a teaser of what's to come in the future than anything. Keep in mind, the demo is just that; An early preview of what to expect in the full game.

if you're adding a toggle for that, would you mind also adding a toggle for the bones/skeleton visuals, or maybe just a toggle for the internal view perhaps?

(+1)

Already added this feature in one of the recent updates, actually! Check the game settings in ver. 1.2.0 or higher.

I had completely missed that, thank you!

(+1)

I love the 1.21 and all the new art is really good you did a great job with this update

Unsure if someone has reported this-- but if you spam V after defeating non-boss budgies, you can still trigger the leave/confirm defeat/devour menu and can devour them. However, this error pops up if you devour a 2nd budgie in a row:

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_textbox:

Unable to find any instance for object index '0' name 'obj_amethy'

at gml_Script_anon@10471@DIALOGUELIST

############################################################################################

gml_Script_anon@10471@DIALOGUELIST (line -1)

gml_Script_anon@3063@CustomAction@DialogueFunctions

gml_Script_anon@1762@gml_Object_obj_textbox_Create_0

gml_Script_anon@1609@gml_Object_obj_textbox_Create_0

gml_Script_anon@2712@OptionAction@DialogueFunctions

gml_Object_obj_textbox_Step_0

I don't know what that is maybe the creator would know?

(+4)

Lunalyn you do not need to apologize for taking your time to make sure the game runs smoothly and giving us new content at the same time. You are doing a fantastic job and i patiently await the next part <3

it could be even more fun if you can deside  if you you want to be a prey or pred and witch one and having more enemies to fight and to level up

This game is neat.

(2 edits)
The game won't work, this keeps poping up when I try to open the game, it work at first but then my pc crash while playing, and now it doesn't work, I tied unstalling it and restalling but that didn't do anything

Perhaps it corrupted the save data when your pc crashed? Try going into appdata/local and then delete the dragoneaters folder  

(+1)

That worked! Thank youu

(+1)(-1)

I’m confused

What does this mean? I’ve never had this pop up because most of the games I have are all WinRAR zip files.

It's an installer. You need to hit "Yes" to install the game.

ah

I’ve just never seen it before because most games are zip files for WinRAR

(+1)

I really love the 1.2.0 but I would like to see diffuculty or a mode thats a lot harder to more natraly lose to boses and magic still feels really strong maybe too strong? I am not a game dev so sorry if I am asking for a lot

Everything playable now is indicative of early game difficulty more than anything. As I start to work on the next couple of areas, fights are gonna start to get more complicated and more challenging. I'll also introduce more customizable difficulty options later on down the line.

As far as magic, I'm hoping that once bosses start to have more attacks of their own, things will naturally balance out a bit. One thing I have planned as a potential adjustment for spells, though, is making them require stamina so they'd be a bit harder to spam.  Thank you for the feedback! 

(+1)

Will there be an android port of this game?

I have considered doing so, but that will require a bit more time to play around with it and make sure it works. No promises, but I'm gonna try!

(+1)

will the game ever come out on steam? :3

(+2)

I'm hoping to release it on steam when it's finished!

(+1)

Just gave the new demo a try. I love the Lunalyn doppelganger and the drawn images of the pred during the player prey vore scenes. One thing I would like added would be the option to use the wasd layout if it can be squeezed into the next update. Other than that I can't think of anything else to change or add.

Yes! New update!

(+1)

esta genial el juego, le veo mucho potencial pese a ser solo una versión demo
9/10

(-6)

please say that when the full game comes out that it’ll be free

(+6)

I've been putting a lot of work into this game for over a year, and when it's done, I do intend to charge a modest price for the full game (no more than $20, probably less.)

(+1)

Oh fun, I play it and then a new update comes out. Great luck on my part! I'll check it out :3

You can softlock the game by using the downward thing on the yellow jump pads to reach the sword item BEFORE getting the multi-jump upgrade.

You should be able to use the dash aimed upwards to get out of there.

Viewing most recent comments 1 to 40 of 78 · Next page · Last page